GamePasta
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My path into game development and my favorite programming languages to use

With so many options to choose from, it can be quite hard to decide on a programming language to develop a game. In this article I will discuss the different options I have tried as well...

GameDev | Programming

Building Ajax: The simple and effective technique I used to create character textures in The Flight of Ajax

Learn how I used Blender's UV baking tools to make quick and easy retro textures, for characters in the Flight of Ajax.

GameDev | 3D Graphics | Blender | Gimp

Game a week challenge - building a complete Roguelike in only one week

I challenge myself to build an entire ( albeit simple ) roguelike in just one week.

GameDev | Roguelikes

The History of the Fantasy Role-Playing Game (RPG)

For more than four decades gamers have been embarking on epic quests, acquiring magical items, battling against fierce supernatural foes and hauling massive bags of loot out of dungeon...

Game Design | Role Playing Game

How to model a low poly stylised pine tree in Blender

Learn how to create a basic pine tree for use in video game development

GameDev | Blender | 3D Graphics

An introduction to creating 3D stylised trees and forests in Blender

Learn the techniques required to gather references and model immersive tree and forrest environments.

GameDev | 3D Graphics
Legends of Rahnok

Legends of Rahnok is a long term project I am currently developing. It seeks to capture the feeling, aesthetic and themes from old school dungeon crawlers, Roguelikes and Sword and Sorcery fiction.

Games
Minotaur Madness
Minotaur Madness

A fantasy first person shooter.

Sentinels of Cyrux
Sentinels of Cyrux

A Psuedo 3d Roguelike.

Wizards Treasure
Wizards Treasure

A basic Roguelike.

Hive Runner
Hive Runner

A cyber punk stealth game.

Hive Mind
Hive Mind

A top down stealth game.

GamePasta

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